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	<title>Bullet Mechanics &#187; vinculum</title>
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	<description>Bringing the fight to YOUR door</description>
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		<title>A little progress</title>
		<link>http://bulletmechanics.com/2009/04/a-little-progress/</link>
		<comments>http://bulletmechanics.com/2009/04/a-little-progress/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 13:52:31 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[seu]]></category>
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		<guid isPermaLink="false">http://bulletmechanics.com/?p=64</guid>
		<description><![CDATA[Well, after relaunching the Bullet Mechanics website i&#8217;ve actually found a little time to program something! When Vinculum was originally released i referred to it as being the &#8220;competition form&#8221;; the intention was always to return to it and produce a complete, full scale game from that base. And that&#8217;s what has been happening over [...]]]></description>
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		<title>A quiet descended</title>
		<link>http://bulletmechanics.com/2009/04/a-quiet-descended/</link>
		<comments>http://bulletmechanics.com/2009/04/a-quiet-descended/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 23:59:31 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Bullet Mechanics News]]></category>
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		<description><![CDATA[The Bullet Mechanics website has been hideously quiet of late, mostly because there simply hasn&#8217;t been much time in my life with other programming projects and commitments (amongst other things) to get any PC code written! But yes, this post is indeed a sign of life, as is the complete overhaul of the website that [...]]]></description>
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		<title>Vinculum released</title>
		<link>http://bulletmechanics.com/2008/08/vinculum-released/</link>
		<comments>http://bulletmechanics.com/2008/08/vinculum-released/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 09:10:10 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Bullet Mechanics News]]></category>
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		<description><![CDATA[Yay! i didn&#8217;t really get around to documenting any more of the process, but Vinculum has been released in it&#8217;s &#8220;competition form&#8221; and i&#8217;m in the process of setting up a website for a new &#8220;venture&#8221;; to paraphrase the old bank advert where the businessman asks people at work, friends and everyone else apart from [...]]]></description>
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		<title>I&#8217;m in the middle of a&#8230;</title>
		<link>http://bulletmechanics.com/2008/08/im-in-the-middle/</link>
		<comments>http://bulletmechanics.com/2008/08/im-in-the-middle/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 11:12:12 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
				<category><![CDATA[Development]]></category>
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		<description><![CDATA[As usual, my sidetrack has become sidetracked&#8230; there&#8217;s been a series of rapid prototyping sessions on the ShmupDev forums, each lasting a couple of weeks and with a theme set by the previous winner and i&#8217;ve been putting something together over the last day or so for the third of these sessions which has a [...]]]></description>
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