Posts Tagged ‘developer’

Change of style

Friday, December 11th, 2009

Okay okay, i know the site’s been quieter than the average space battle should be but i’ve been busy! What doesn’t help is that i fell into something of a trap that i’ve told other people off for as well… i got so engrossed in working on the engine behind a game that i didn’t actually get around to developing the game itself! Oops. To compound that error, the engine hasn’t seen any work for several months due to a serious lack of time, caused mainly by other commitments including writing for Retro Gamer each month and 8-bit development. Oops again.

So since i don’t expect to be able to throw large amounts of time at the programming, i’ve decided on something of a change of style for the blog; i’m hopefully finding time to be able to write a few ad hoc reviews of shoot ‘em ups i’ve played recently (the first will be Irukandji by Charlie’s Games over the weekend if all goes to plan) and possibly some theory pieces here and there as things spring to mind. Be afraid, be very afraid…!

A quiet descended

Saturday, April 11th, 2009

The Bullet Mechanics website has been hideously quiet of late, mostly because there simply hasn’t been much time in my life with other programming projects and commitments (amongst other things) to get any PC code written!

But yes, this post is indeed a sign of life, as is the complete overhaul of the website that saw it converted to WordPress and although nothing has been completed i’ve not been entirely idle in the six or seven months since i last added anything to my old development blog and the plans to produce a larger, more rounded game from Vinculum are still on the “to do” pile despite that being large, totally disorganised and prone to getting mixed up with assorted other bits of tat lying around the place!

Anyway… there’ll be a few days of hiccups as i fix posts that have been imported manually from Blogger, convert the old game pages over from the previous version of the site and so forth so bear with me and welcome to Bullet Mechanics Version 2 – still bringing the fight to your door

(Yes, i’m incredibly proud of that slogan… does it show?)

Bullet Mechanics website live

Saturday, August 30th, 2008

It took a little longer than anticipated for assorted reasons, but welcome one and all to the shiny new Bullet Mechanics website. There are loads of features in the planning stage, so please check back soon!