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	<title>Bullet Mechanics &#187; Review</title>
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	<description>Bringing the fight to YOUR door</description>
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		<title>Ifrit (PC) Review</title>
		<link>http://bulletmechanics.com/2010/01/ifrit-pc-review/</link>
		<comments>http://bulletmechanics.com/2010/01/ifrit-pc-review/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 03:22:36 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<description><![CDATA[Considering how often the phrase has been hideously abused lately, Ifrit really can be described as &#8220;retro themed&#8221;; the player has only three bullets in play at any one time and there are no power-ups, secondary weapons or smart bombs to be had and each of the three horizontally-scrolling stages should take around a minute [...]]]></description>
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		<title>Genetos (PC) Review</title>
		<link>http://bulletmechanics.com/2009/12/genetos-pc-review/</link>
		<comments>http://bulletmechanics.com/2009/12/genetos-pc-review/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 19:51:58 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<description><![CDATA[I&#8217;ve been waiting an eternity for the final release of Genetos. Okay, so it was more like fourteen months or thereabouts from the point I discovered the preview in the sadly defunct Shoot The Core database to version 1.0 appearing, but it felt that long because that demo was fantastic, a journey from monochrome gallery [...]]]></description>
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		<title>Irukandji (PC) Review</title>
		<link>http://bulletmechanics.com/2009/12/irukandji-pc-review/</link>
		<comments>http://bulletmechanics.com/2009/12/irukandji-pc-review/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 15:11:32 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<guid isPermaLink="false">http://bulletmechanics.com/?p=131</guid>
		<description><![CDATA[I first came across Charlie&#8217;s Games whilst wandering around Direct2Drive&#8217;s indie section &#8211; well, strictly speaking I&#8217;d already played Space Phallus but didn&#8217;t put two and two together until an impulse purchase of Bullet Candy EX whilst I was at the till with a copy of Witch-Bot Meglilo (and there&#8217;ll be more on that here [...]]]></description>
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		<title>Soldner-X (PC) Review</title>
		<link>http://bulletmechanics.com/2009/05/review-of-soldner-x/</link>
		<comments>http://bulletmechanics.com/2009/05/review-of-soldner-x/#comments</comments>
		<pubDate>Sat, 30 May 2009 18:14:31 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
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		<category><![CDATA[Playstation 3 Software]]></category>
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		<guid isPermaLink="false">http://bulletmechanics.com/?p=117</guid>
		<description><![CDATA[The future&#8230; Soldner-X: Himmelssturmer (the initial S is more of a Z sound, apparently) is, rarely for this millennium at least, a commercial shoot &#8216;em up developed not in Japan but by German team SideQuest. When it was released in late 2007, quite few parallels were drawn by some critics to both Project X (Amiga [...]]]></description>
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